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Character Model I starter last weekend as a fun sculpt but ended up taking it through the whole pipeline, this time around I followed a TV animation, with pixar style topology using fencing to get all my sharp edges and detail instead of using any kind of displacement or baked normals,

Concept by https://www.artstation.com/domscruffymurphy

Concept by Dom "Scruffy" Murphy

Concept by Dom "Scruffy" Murphy